Bleed Out: An Ashen Stars Campaign

Episode 1.2 "Carrion Crew" Part 2 of 2

NCC-1701 piloted the shuttle safely into the Shengli’s now-abandoned shuttle bay; the Missec scout ship picked up its unmanned shuttle and made haste for a translight corridor.

Scans revealed a half-dozen Missec aboard, heading their way. The crew prepared for the attack, but it never came. Instead, two of the Missec did something at the hatch leading into the ship’s interior from the shuttlebay, then the Missec made contact with the Lasers via Combine radio frequencies. The two groups parleyed a mutually-agreeable plan to help each other: the Missec would help the Lasers find what they came for, and the Lasers would shuttle the Missec off the ship before the gas giant crushed it.

Before opening the door, the Missec disarmed Combine grenades they had planted inside the hatch, then joined the Lasers. They were dressed in Combine military armor, wielding Combine assault rifles: they had clearly already ransacked much of the ship’s stores. The leader of the Missec boarding party introduced himself as Ganglia, and he kept as wary an eye on the Lasers as they kept on him.

The laser crew proceeded with the Missecs to the Shengli’s power plant, to which the Interociter was attached. Deadbeef pretended to be fixing the engines while he detached the Interociter; Deadbeef and NCC together repaired the engines.

The Missec went to explore the rest of the ship and set off an explosive booby trap: Ganglia survived mostly unharmed, another Missec was critically injured, and all the others were killed.

Vedeg and NCC proceeded to the bridge to recover mission data; they encountered corpses and internal damage along the way, all consistent with a Crysolis attack. At the bridge, they discovered that they needed more power to run the consoles and download the mission data; fortunately, NCC was able to jury-rig a battery from dead Shengli-crew sidearms. The data recorded revealed that the Interociter had been powered on but never tested; the Crysolis ship arrived just before the test was to begin, and it demolished the Shengli’s defenses, boarding it and taking some material from the cargo bay, as well as making a sweep of the ship, slaughtering crewmen. The Combine crew had been completely overwhelmed.

Once the Interociter was detached, Deadbeef transformed himself partially into a wheelbarrow and dragged it back to the shuttle. Vedeg give the ship enough thrust to escape Psi Parada II’s orbit, and he and NCC prepared to return to the Earwig. They discovered life signs along the way and found four surviving crew members hiding in the galley, in a relatively scan-proof area of the ship behind several redundant bulkheads. The Lasers convinced the Shengli crew to join them in departing the ship.

As everyone boarded the shuttle, a remote proximity alarm from the Earwig sounded: the Missec scout ship had returned from a translight corridor, this time with a massive fleet in tow.

The crew raced back to their ship, and Vedeg and one of the Shengli crew hurriedly installed the Interociter onto the Earwig while Deadbeef stalled in negotiation with Captain Spaller, who was offering to drop the crew off at the nearest semi-inhabitable planet in exchange for the Earwig. Once the device was installed, the crew fired an incredible, one-time blast of Interociter-powered alien fury, a warning shot through a gap in the Missec fleet, which turned tail and ran, leaving Ganglia and the other wounded Missec in the Earwig crew’s care.

The crew activated a secure Combine beacon to alert the military where to salvage the Shengli. Then they returned to Bleed space to collect their reward and spend their hard-earned bigcreds.

Episode 1.2 "Carrion Crew" part 1 of 2
Psi Parada, the Charybdis Outzone

A new contract takes the Earwig out to the Psi Parada system, in the Charybdis Outzone, the very edge of explored space.

Falling into normal space, the crew finds they are not the first to discover their objective, the Shengli, which itself is heavily damaged and falling into the atmosphere of a gas giant. Another scout-sized ship of a design unfamiliar to most of the crew orbits safely high above the falling destroyer; NCC1701 recognizes it as a Missec vessel. The Missec’s shuttle has docked in the Shengli’s bay.

Scans of the Missec ship reveal that it’s packed to the gills with life forms: missec, animal, and plant in abundance.

Scanning the Shengli revealed that its damage couldn’t have possibly been dealt by the missec ship: rather, the damage looks consistent with Crysolis weapons. Emergency power was engaged, so any areas not open to space should have had life support. Bio scans detected a handful of missec onboard. The destroyer’s shuttlebay contained a single slagged shuttle and the missec shuttle, with no room for another shuttle to dock. NCC1701 realized that his scans might not be penetrating the ship’s deepest redundant bulkheads, and that he could spend an hour reconfiguring the scanners to do so, but the Shengli’s deteriorating orbit convinced the crew to move quickly.

The Earwig hailed the missec vessel, and after letting the Rosetta chips adjust to the unfamiliar language, they established communication with its captain, Spaller.

NCC1701’s recollection of the missecs’ reputation was that of a proud, stately race unwilling to negotiate with the Combine. The viewscreen showed a different story: a crowded bridge, a dirty captain, strange animals flying across the screen and defecating freely.

Negotiation revealed that the missec homeworld had been invaded and razed by the Crysolis three months ago; the scout ship was part of a ragtag fleet of the remaining missec people: Spaller would not reveal the fleet’s location, though Vedeg requested it in order to inform the Combine of the need for humanitarian aid.

Spaller requested supplies, parts, and food from the Earwig, his requests becoming gradually more unreasonable. Eventually cutting off communication, the crew attempted to move in close to the Shengli, but the missec scout intercepted the move.

In a brilliant display of electronic warfare, Deadbeef took control of the missec shuttle onboard the Shengli and propelled it out into space as the crew took the Earwig’s shuttle in for a quick-and-dirty docking procedure.

Interlude: Wild Wild West

Shortly after leaving Ares-3, a Runner-class ship, the Wild Wild West hailed the Earwig crew. Its captain, the tavak Gudun, acknowledged his former classmate Vedeg, then got to brass tacks. He sought a verpid matching Deadbeef’s current host’s description.

Gudun forestalled and hemming and hawing on the Earwig crew’s part by pulling broadcasting a to the Earwig’s display Feed video from Ares-3 bar prominently displaying the crew defending against Derek Streets’ attack. Then, the window displaying that video paused and shrank and focus shifted to video of a verpid in a lab trying out forms of various races. When it tried on its human-shape form, the video paused, and the computer performed a quick imaging analysis of the verpid vs. Deadbeef. They were the same.

Gudun explained that his Laser crew had a contract to recover the verpid, and he intended to honor it. The Wild Wild West opened fire.

An exchange of fancy flying, electronic warfare, and intense weaponry proved the Earwig’s crew superior. They crippled the Wild Wild West, towed the ship and its abashed crew to the nearest station, and uploaded holos of the Gudun’s humiliating defeat to the Feed, where it became an immediate hit.

Episode 1.1 "Witness of My Worth" part 2 of 2
Ares-3, Aventine Cluster

Parking the shuttle just outside the settlement, the effectuators approached the open-air bar to hard stares and reticence.

When asked about the Ev-base settlers, the bartender dismissed them as “suitfruits,” but seemed surprised to hear about their deaths.

Checking out one of the barflies, Vedeg approached a human woman bristling with broken-down cyberware and turned on the charm. The woman, Lora Vasquez, was more than receptive, running her fingers along the rough fleshy jointures between skin and shell while she spilled what she knew.

She was surprised about the massacre at the EvBase. Nobody around here much liked the suitfruits. The only EvBaser anybody liked was McClung, who could hold his liquor. But he stopped coming here lately, and relations between the base and the community deteriorated even further.

The ringleader in the campaign against the base is a guy name of Derek Streets. There’s no one more respected than him among the salvagers. The ringleader in the campaign against the base is a guy name of Derek Streets. There’s no one more respected than him among the salvagers.

She sadly added that if there were Mohilar secrets to be uncovered here, they’d have been found already.

Conversation was interrupted when a truck barreled into town, driver and passenger firing shots toward the bar. Townies scrambled for cover, and the Lasers took cover to return fire. The driver stood on the steering wheel, his torso fully out the sunroof while he steered with his feet; a woman leaned out the passenger side; both fired disruptor rifles at the bar. A third man clung tightly to the truck’s grill.

The Lasers return fire stunned the driver, and the out-of-control truck slammed into a freestanding concrete-and-rebar slab, a section of ruined building. The man on the grille was impaled and crushed, and townies descended upon the Lasers, a few headsets recording the entire incident.

The Lasers talked the townsfolk down and took the surviving attackers, Derek Streets and Berta Cordo back to their shuttle for examination. Using an espresser to wake Streets revealed only madness. He yelled variations on the following:

“Blood! Blood! Always remember martial glory!:

“With proud down-smashing fists he saved Ares-3.”

“Stand up against the treacherous durugh! Stand tall against the [inaudible gibberish] Mohilar!”

Sedating him, they woke Cordo, who retained no recent memory. The last thing she remembered was approaching a destination to the northeast of the settlement. Derek told her he’d taken some unexplained atmospheric readings after an ashen stars manifestation a few days back, and that it might lead them to an interesting scrubber technology or something.

Upon closer examination, NCC1701 noticed scorch marks where Streets’ and Cordo’s headsets meet their temples, as if the devices had somehow delivered powerful electrical shocks. Their injuries from the shock effect were severe, but looking back at the readings he’d taken from the Ev-Base crew’s autopsies revealed similar, subtler effects.

Downloading the data from Cordo’s headset, the Lasers identified the probably destination to which Derek had led Cordo, and they decided to investigate.

They took their shuttle to the coordinates and found the Brian Hudd Museum, dedicated to the famous Admiral of the Mohilar war. One wing of the museum lay crushed under a toppled skyscraper.

The Lasers took the precaution of turning off their headsets. Opting against the clearly open front entrance, the investigators made their own entrance with explosives and disruptor fire. Inside, a calm, disembodied voice greeted them. Scanning the facility revealed that the Museum’s generators had been running for three days, but atmospheric scrubbers on top of the building had been going for much longer, presumably to protect the artifacts in the museum.

The Museum AI greeted them in a garbled message, urging them to go to the Combatorium. Digging into the Museum AI’s files showed that a large contiguous group of files was corrupted and inaccessible. Eventually entering the Combatorium, the AI urged them to fight, but the Lasers refused. Instead, they decided to blow the building and the AI, which they determined was somehow scrambling people’s brains through their headsets.

Planting explosives throughout the museum, the Lasers succeeded at leveling it. However, when they boarded their shuttle and power up their comms, the AI’s message continued; it had been uploaded into Ares-3’s ionosphere. Eventually, Deadbeef transformed into a passable likeness of Brian Hudd and ordered the Museum AI to shut down, and it did so.

Episode 1.1 "Witness of My Worth" part 1 of 2
ARES-3, Aventine Cluster

Captain’s Log, Stardate 12062015. Arrived in Aventine Cluster in response to contract. Eventless journey, except for the smell in the crew quarter. Need to get that taken care of soon…

NC-17 tells us the history of ARES-3, including the story of Admiral Hudd. That shape-shifter knows a lot. Can’t reach Alpha-1 base by standard com.

Deadbeet scanned the surface – as expected 10,000’s of settlers around the city ruins, prolly scavenging.

Combine-type hauler came out of FTL near ARES-3 as we were establishing orbit – trying to intercept com but waves are flat.

lost control of helm, com, and weapons control due to a virus – ship turned to attack the hauler. recovered control and established com with hauler. Quiruk is the hauler designation, COO Redik demanded we give reason for our aggression. We told them and asked their reason for exiting FTL here. They claimed “humanitarian relief” for the illegal settlers on-planet. Seems a big coincidence with losing our ship control. We decided to reassure them that if they leave we will not be long nor report their infraction. They reluctantly agreed.

Decided to investigate the source of the virus that took over ship controls. Found space-FORTRAN code was beamed up from surface near base Alpha-1. Heading down to surface in the shuttle larva. Dealt with turbulent entry due to remnants of bombing during the big war.

Parked the shuttle on top of a razed hospital overlooking the park that Alpha-1 base is in.

Security Stanchions were hacked so our codes received with the contract were worthless. Deadbeet hacked them and we investigated the truck hastily parked outside Alpha-1. The inside is very well-kept, especially considering the mess that the rest of the planet is in.

Deadbeet noticed the door to Alpha-1 is rigged with a bomb, and NC-17, Hurtlocker-style disarmed it with a coat hanger scavenged from the truck.

On the other side of the door we found the slumped dead body of Carlo Patrick. Searching the rest of the base we found that all the Alpha-1 base personnel were murdered by blunt-force trauma or disruption fire. 3 days ago, aside from Zach who died from poisoning 2 days ago.

We discovered by hacking the mainframe that Zach was banned from going to the local settler bar. The deaths seemed to be all caused by members of the team. next step: checking the bar.